It Wasn't Neglect
Controls:
- Pause and map - Tab
- Move - WASD or directional buttons
- Jump - Space
- Tuck Jump - Space + (up or W) after landing a normal jump
- Body slam - Backslash or ctrl (Unlocked by finding the robur berry)
- Use sword (dash) - V or shift (Unlocked by finding the sword)
- Grapple - Double press space (Unlocked by finding the grapple hook)
- Catapult - E to load nearby objects, Q to launch (Unlocked by finding the catapult)
- Triple jump height - Space (Replaces jump after finding the missile fuel case)
There are three deserted villages located in the wilderness and the pharaoh shrine is empty. The vast region is now inhabited by the Ruby Milites of unknown origin, rumoured to be recruited and ordered by the natives to not let anyone in or out. Amidst this peculiar situation, the still inhabited fourth village after five failed attempts sends their sixth Sapphire Warrior 'Zafeíri Bellator' under orders to find the reason for the desertion and fix the pharaoh shrine with the only starting life line being the berries on large bushes and needing to find tools along the way to get into inaccessible areas.
Status | In development |
Platforms | HTML5 |
Author | Magso |
Genre | Adventure |
Made with | Godot |
Average session | About an hour |
Inputs | Keyboard, Xbox controller, Playstation controller |
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